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Popular Games
- Curse of the Azure Bonds
- Mortal Kombat
- Cadash
- Tenshi no Present: Marl Ōkoku Monogatari
- Capcom Generations 1: Wings of Destiny
- Double Dragon (1995)
- Castle Wolfenstein (1981)
- Wonder Boy in Monster World
- James Bond 007: Everything or Nothing (GBA/2003)
- Aftershock Toolbox - The Ultimate Command Tools for Quake (USA)
Golden Axe: The Duel (Saturn)
Golden Axe: The Duel (ゴールデンアックス・ザ・デュエル) is a fighting game first released as a coin-operated arcade (Sega ST-V) game in Japan in 1994. It was later ported to the Sega Saturn system, first to Japan in September 1995, then to North America in June 1996. It was the third arcade game in the Golden Axe series.
80 years after Golden Axe: The Revenge of Death Adder, the people had forgotten the tragic events of the past and had rebuilt their lives.
However, now the terror begins once again. The legendary Golden Axe was rediscovered, and its power appears to have grown over the years. Now, numerous fighters from across the land are attempting to obtain this artifact, which is said to be able to grant its owner anything his heart desires.
The game received mostly mixed reviews from critics, many of whom complained about the lack of originality and convoluted special moves. Sega Saturn Magazine gave it 85%, but Electronic Gaming Monthly gave it 6.125/10, while Maximum scored it 3/5.
After dueling the other characters, the player must face a physical representation of the Golden Axe's powers: a giant, golden-armored warrior. It is believed to be the spirit of a sacred god dwelling inside the artifact.
Capcom Generations 4: Blazing Gun
In Japan, the series was released individually with 5 discs. In Europe, Virgin Interactive released Volumes 1-4 in a single bundle (retaining the 4 discs) whereas Volume 5 (which focused on the Street Fighter series) was released separately without any ties to the Capcom Generations series and it is the only volume in the series to be released in North America. The 16 games in the series were later collected in both Capcom Classics Collection and Capcom Classics Collection Reloaded, based on their Capcom Generations versions.
Capcom Generations 4: Blazing Guns
Capcom Generations: Blazing Guns (カプコン ジェネレーション -第4集 弧高の英雄- Capcom Generation Dai-yon-shū Kokō no Eiyū) features three run and gun-style Shoot 'em up games. In the German version, this disc was removed completely.
Commando (Senjō no Ookami)
Gun.Smoke
Mercs (Senjō no Ookami II)
https://archive.org/download/SegaSaturnRomset/Games/Capcom%20Generation%20-%20Dai%204%20Shuu%20Kokou%20no%20Eiyuu%20v1.000%20%281998%29%28Capcom%29%28NTSC%29%28JP%29%5B%21%5D%5Bcompilation%5D.zip
Capcom Generations 3: The First Generation
In Japan, the series was released individually with 5 discs. In Europe, Virgin Interactive released Volumes 1-4 in a single bundle (retaining the 4 discs) whereas Volume 5 (which focused on the Street Fighter series) was released separately without any ties to the Capcom Generations series and it is the only volume in the series to be released in North America. The 16 games in the series were later collected in both Capcom Classics Collection and Capcom Classics Collection Reloaded, based on their Capcom Generations versions.
Capcom Generations 3: The First Generation
Capcom Generations: First Generation (カプコン ジェネレーション -第3集 ここに歴史はじまる- Capcom Generation Dai-san-shū Koko ni Rekishi Hajimaru) features four of Capcom's first five titles (with 1942 already featured in the first compilation).
Vulgus
SonSon
Pirate Ship Higemaru
Exed Exes
https://archive.org/download/SegaSaturnRomset/Games/Capcom%20Generation%20-%20Dai%203%20Shuu%20Kokoni%20Rekishi%20Hajimaru%20v1.001%20%281998%29%28Capcom%29%28NTSC%29%28JP%29%5B%21%5D%5Bcompilation%5D.zip
Capcom Generations 2: Chronicles of Arthur
In Japan, the series was released individually with 5 discs. In Europe, Virgin Interactive released Volumes 1-4 in a single bundle (retaining the 4 discs) whereas Volume 5 (which focused on the Street Fighter series) was released separately without any ties to the Capcom Generations series and it is the only volume in the series to be released in North America. The 16 games in the series were later collected in both Capcom Classics Collection and Capcom Classics Collection Reloaded, based on their Capcom Generations versions.
Capcom Generations 2: Chronicles of Arthur
Capcom Generations: Chronicles of Arthur (カプコン ジェネレーション -第2集 魔界と騎士- Capcom Generation Dai-ni-shū Makai to Kishi) features the first three titles of the Ghosts'n Goblins (Makaimura) series.
Ghosts 'n Goblins (Makaimura)
Ghouls 'n Ghosts (Dai Makaimura)
Super Ghouls 'n Ghosts (Chō Makaimura)
Enemy Zero
In E0, gameplay sequences alternate between interactive FMV and real time exploration, both from a first person perspective. The interactive FMV component uses gameplay identical to an earlier Warp game, D.
The real time component of E0 is unique. Enemies are invisible, and location is only possible through the use of sound, with notes of different pitch helping the player find the distance and direction of enemies. Additionally, every gun in the game must be charged up immediately before each shot, and charging a shot for too long will cause the charge to dissipate, after which the charging must start over. Since all available guns have very limited range, this makes timing crucial; beginning to charge the gun too late or too soon will allow the enemy to reach Laura, resulting in an immediate game over.
In Enemy Zero, reloading the gun and moving the character around are mechanics that have been made intentionally slow,[5] which stimulates players to avoid combat and direct contact with the alien enemies as much as possible. In the early segments of the game, avoiding detection is not only recommended; it is required, since the player has no means to defend themselves without a gun.