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Popular Games
- Curse of the Azure Bonds
- Mortal Kombat
- Cadash
- Tenshi no Present: Marl Ōkoku Monogatari
- Capcom Generations 1: Wings of Destiny
- Double Dragon (1995)
- Castle Wolfenstein (1981)
- Wonder Boy in Monster World
- James Bond 007: Everything or Nothing (GBA/2003)
- Aftershock Toolbox - The Ultimate Command Tools for Quake (USA)
Legend of Success Joe (1991)
Legend of Success Joe is a boxing video game developed by Wave Corporation and released for the Neo Geo arcade and home system. The game is based on Tomorrow's Joe , a manga created by Tetsuya Chiba and Asao Takamori in the early 1970s that was also adapted into several anime series. The game is also the first Neo Geo title developed by a third-party company. The game had a home system launch price of approximately US$200. While not released outside of Japan, a complete English translation can be seen when played on non-Japanese systems, which retitles the game's name.
Burning Fight (1991)
Burning Fight is a beat 'em up arcade game released by SNK in 1991 for the Neo Geo MVS system.Introduced to capture a share in the then-popular beat 'em ups market, it was meant to compete with Technōs' Double Dragon, the leader of the genre at the time. Three years after its release in the arcades and on the Neo Geo AES, it was released on Neo Geo CD as the only other home version.
The game is produced by Eikichi Kawasaki, one of SNK's founders and the man behind various well-known SNK titles, such as Fatal Fury, Art of Fighting and Samurai Shodown series.
A re-released version of Burning Fight is included in SNK Arcade Classics Vol. 1, which was released for the PlayStation 2, PlayStation Portable and Wii in 2008.
Burning Fight[a] is a beat 'em up arcade game released by SNK in 1991 for the Neo Geo MVS system.[2] Introduced to capture a share in the then-popular beat 'em ups market, it was meant to compete with Technōs' Double Dragon, the leader of the genre at the time. Three years after its release in the arcades and on the Neo Geo AES, it was released on Neo Geo CD as the only other home version.[3] The game is produced by Eikichi Kawasaki, one of SNK's founders and the man behind various well-known SNK titles, such as Fatal Fury, Art of Fighting and Samurai Shodown series. A re-released version of Burning Fight is included in SNK Arcade Classics Vol. 1, which was released for the PlayStation 2, PlayStation Portable and Wii in 2008.King Of The Monsters (1991)
King of the Monsters is a fighting game developed by SNK, released for arcades in Japan in 1991, and ported to the Neo Geo AES later that same year.The game features playable giant monsters that are reminiscent of characters from kaiju and tokusatsu films.
In 1992, a sequel titled King of the Monsters 2 was released for arcades. Months later, King of the Monsters was ported to the Super Nintendo Entertainment System. It would then be ported to the Sega Genesis in 1993. It was included in the video game SNK Arcade Classics Vol. 1, which was released for the Wii, PlayStation 2 and PSP in 2008.
Mutation Nation (1992)
n the year 2050, a mad scientist was shut down by his superiors after conducting bizarre biological experiments but soon after, his lab exploded and the scientist seemingly disappeared. Several years later, there are new buildings put right on top of the forgotten slum where the experiments took place and this time, a genetic virus has started to spread among the tenants, turning them into vicious and dangerous mutants. Two young fighters of the local city, Ricky Jones and Johnny Hart, return after having been away for several years and upon seeing the chaos that's happening, the two of them take it upon themselves to clean up this new nation of mutants before it spreads any further. Along the way they come across not only mutants but also mechanically modified freaks that the mad scientist created to stop them.
One or two players (Player 1 as Ricky and Player 2 as Johnny) fight their way through the six levels of various mutated and mechanic enemies, each level containing one or more sub-bosses before the real boss appears. The gameplay is pretty standard for the genre but rather than allowing the players to pick up objects to use as weapons against the enemy, Mutation Nation instead uses a system where the player can pick up one of four elemental spheres. The spheres can be used to create devastating attacks by holding down the attack button to power up a special meter and letting go once it’s full. If the players don’t have any spheres or run out of spheres to use they can still fill up their special meter to unleash a flurry of attacks at the cost of their life meter which will be drained partially.