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Eye Of The Beholder I, II & III DOS CD ROM 1995 For Windows 10

 

Eye of the Beholder I, II & III DOS CD-ROM

DOS

1995


Eye of the Beholder DOS 1991

Westwood Associates

Eye of the Beholder II: The Legend of Darkmoon DOS 1991

Westwood Associates

Eye of the Beholder III: Assault on Myth Drannor DOS 1993

Strategic Simulations, Inc.

https://ouo.io/BqWAhh

Gauntlet IV


Gauntlet IV is a remake of the original Gauntlet, released for the Mega Drive/Genesis, but with many new features and items that would be seen in future incarnations

Gameplay

The game combines the original Arcade gameplay of Gauntlet with three new modes:

Battle Mode: Gauntlet's deathmatch mode pitted player against player in a free-for-all environment complete with monsters, traps, items and exits.

Quest Mode: Players start in a central hub with merchants, whom sell weapons and items. From there, players must fight through four towers of ancient castle. Along the way, experience points are gained and can be used to increase character stats. A password system allowed for continuous play.

Record Mode: A sort of infinite mode version of the original Arcade mode. Players can use passwords to continue their progress.


Bloodwych

Bloodwych is a dungeon role-playing video game, a dungeon crawler, developed for the Amiga, Atari ST, MS-DOS, Amstrad CPC, Commodore 64, and ZX Spectrum. Its box featured artwork by Chris Achilleos. The plotline identifies the player as a champion of Trazere who, after recruiting up to three fellow champions, travels through dungeons and mazes fighting creatures along the way to find and destroy the evil Zendick, and banish the Lord of Entropy.

All of the champions fall into the four classes of Warrior, Mage, Adventurer or Thief, each with their own particular capability. Within each class there are four characters available, each with their own colour of Red, Blue, Green or Yellow. Each colour also has its own particular advantage, largely with respect to the families of spells the character will be most adept at casting and developing. However, that colour is also important when it comes to matching up coloured rings later in the game to magnify the effects of spell-casting.

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