Birthright: The Gorgon's Alliance

Birthright: The Gorgon's Alliance is a 1997 strategy video game developed by Synergistic Software and distributed by Sierra On-Line. The game is based on the Birthright campaign setting for Dungeons & Dragons and is available for MS-DOS and Windows.

Birthright: The Gorgon's Alliance is a turn-based strategy game where the player is one of the heirs to a throne, a descendant of the royal bloodline on a quest to take over the world.

Players take on the role of ruler, or regent as they are called in Birthright, of a nation in the Land of Anuire on the continent of Cerilia. The objective of the game is to gather power and influence while the other regents try the same.

In order to accomplish this objective, the player may use warfare, diplomacy, magic, manipulation of holdings such as guilds and temples, the establishment of trade routes. All of these actions take place in a turn based fashion on the world map, with the exception of the adventuring, which is done in real time 3D.



The adventure game engine was a Doom II engine clone: a 2D/3D engine which has essentially a flat layout map which used three resolutions of avatars that were hot swapped in depending on the distance from the viewer and the amount of memory on the hardware. Also there were flying wyverns and spiders which crawled on the ceilings as well as the floors.

If the player failed to equip their spell caster with the necessary spells before adventuring those spells were unavailable to them and forced the player to leave and re equip.

https://archive.org/details/msdos_Birthright_-_The_Gorgons_Alliance_1996
https://archive.org/details/Birthright_The_Gorgons_Alliance_Manual
https://archive.org/details/BirthrightTheGorgonsAlliance_1020

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